This Privacy Policy explains how the mobile game MOTE (package net.jjunior.mote) handles information. MOTE is developed and published by J Junior (the "Developer", "we", "us"), the independent studio behind jjunior.net.
The short version: MOTE is free to play and works offline. It uses Google AdMob to show ads and Google Firebase to power cloud save and a leaderboard. When you're online, the game signs you in anonymously (no name, no email) and stores your game progress under a random ID. You can optionally sign in with Google to back up your progress across devices. There are no paid in-app purchases — the in-game Starlight currency is earned by watching optional rewarded ads.
1. Who we are
MOTE is created by J Junior, an independent mobile game developer (jjunior.net). For any privacy question, you can reach us at jjunior.development@gmail.com.
2. What MOTE does not do
We have intentionally kept the game lean. MOTE does not:
- require an account — the game is fully playable as a guest and offline;
- ask for your phone number, contacts or precise GPS location;
- run our own analytics or third-party tracking SDKs beyond the services described below;
- offer paid in-app purchases — there is nothing to buy with real money in this version.
3. Online features & data we collect
MOTE includes an online layer — cloud save and a leaderboard — powered by Google Firebase (Firebase Authentication, Cloud Firestore and Realtime Database). The game stays fully playable offline; when you're connected, anonymous sign-in and cloud save happen automatically.
Authentication
- When online, the app signs you in anonymously through Firebase Authentication. This creates a random anonymous user ID (UID) tied to your installation. No name, email or personal profile is involved. This ID is used only for app functionality (cloud save and leaderboard) and is not personal information about you.
Data we store (Firebase)
To make cloud save and the leaderboard work, we store the following under your UID:
- Game progress (cloud save) — your matter/era progress, generators, upgrades, Stardust, Starlight, unlocked cosmetics and Codex entries;
- A nickname and score that you choose to submit to the public leaderboard;
- your anonymous UID, which ties the above to your installation.
We do not collect your real name, email address, contacts or precise location through these features.
4. Optional Google sign-in
You can play MOTE entirely as a guest. If you choose to sign in with Google, the app links your Google account to your existing UID through Firebase Authentication so that your progress is backed up and can be restored on another device. In that case Firebase processes your Google account identifier and the email address associated with it, strictly for authentication and to sync your save. We do not use it for marketing and we do not send you emails. Signing in is always optional and never required to play.
5. Advertising — Google AdMob
MOTE is free and ad-supported. It uses Google AdMob (the Google Mobile Ads SDK, publisher ID pub-2754314110529537) to display ads, including opt-in rewarded videos you choose to watch to earn the in-game Starlight currency. To serve and measure ads, Google's SDK may collect and use:
- Advertising ID and device identifiers;
- IP address and the approximate (coarse) location derived from it;
- Usage and ad-interaction data (such as ad views and clicks), used for advertising and analytics.
Depending on your consent and region, Google uses this information to serve personalized or non-personalized ads. This processing is carried out by Google. For details, see How Google uses information from sites or apps that use our services and the Google Privacy Policy.
6. Data stored on your device
Some information is saved locally on your device, including your settings, chosen language and a local copy of your game progress, so the game works offline. The app reads your device language locally, only to pick the initial language. You can remove local data at any time by uninstalling the app.
7. Ads & your choices
On first launch, where required (for example in the European Union, the UK and other applicable regions), MOTE shows Google's UMP / GDPR consent form, so you can choose whether to allow personalized ads. You stay in control:
- Manage or revoke consent through the in-app consent options where the form is available;
- Reset your advertising ID or opt out of ad personalization in your Android settings (Settings → Privacy / Google → Ads);
- Rewarded ads are opt-in — you only ever see one when you choose to watch it to earn Starlight;
- Stay a guest — Google sign-in is optional and no personal information is ever required to play.
8. Children
MOTE is not directed to children under 13 and is intended for a general audience. We do not knowingly collect personal data from children. If you believe a child has provided data through the game, please contact us and we will work to address it.
9. Your rights & deletion
Depending on your location (including under the GDPR in the EU/UK and the LGPD in Brazil), you may have rights to access, correct or delete your data, and to object to or restrict certain processing. You can ask us to delete your account, cloud save, leaderboard entry and any Google link tied to your UID at any time by emailing jjunior.development@gmail.com. If you signed in with Google, you can also revoke MOTE's access in your Google account settings. For data held by Google for advertising, use the controls in Section 7 and refer to the Google Privacy Policy.
10. Retention & international transfers
Your cloud save and leaderboard entry remain in Firebase until you (or we, at your request) delete them. Locally stored data stays on your device until you clear it or uninstall the app. Data processed for advertising is retained by Google according to its own policies. Google Firebase and AdMob operate globally, so data may be processed in countries other than your own; these international transfers are handled by Google under the safeguards described in its privacy documentation. All data is encrypted in transit.
11. Google Play Data Safety
For transparency, this is consistent with our Google Play "Data safety" declaration:
| Data type | Processed by | Purpose | Shared |
|---|---|---|---|
| Anonymous user ID (UID) | Google Firebase | App functionality (cloud save, leaderboard) | Not shared |
| Email & name (only if you sign in with Google) | Google Firebase | Authentication, cloud save & sync | Not shared |
| Game progress (cloud save) | Google Firebase | App functionality | Not shared |
| Nickname & score | Google Firebase | App functionality (public leaderboard) | Visible on the in-app leaderboard |
| Advertising ID & device identifiers | Google AdMob | Advertising | Shared with Google |
| Usage / interaction data | Google AdMob | Advertising / Analytics | Shared with Google |
| Approximate location (via IP) | Google AdMob | Advertising | Shared with Google |
| Settings & language preference | Stored on device only | App functionality | Not collected / not shared |
Data is encrypted in transit. You can request deletion of the data tied to your UID as described in Section 9.
12. Changes to this policy
We may update this Privacy Policy from time to time. When we do, we will revise the "Last updated" date at the top of this page and publish the new version here at this same URL. Significant changes may also be noted on the MOTE page.
13. Contact
Questions about this policy or your privacy? Contact J Junior at jjunior.development@gmail.com.
This policy is intended to comply with the LGPD (Brazil), the GDPR (EU/UK) and Google Play policies.